谁解释下这段程序
来源:百度知道 编辑:UC知道 时间:2024/06/11 15:16:02
谁解释下这段程序,最好给个注视
还有程序允许结果
#include "windows.h"
class Animal
{
public:
Animal(){}
~Animal(){}
public:
virtual void eat()
{
}
};
class fish : public Animal
{
public:
fish(){}
~fish(){}
public:
void eat()
{
}
void operator << (int nCount)
{
m_count = nCount;
}
private:
int m_count;
};
class Human
{
friend class fish;
public:
Human(){}
~Human(){}
void eat()
{
}
};
class Children : public Animal, public Human
{
public:
Children(){}
~Children(){}
public:
void eat()
{
}
};
int main( int nArgc, char** pArgv )
{
Children* pChild = new Children;
<
还有程序允许结果
#include "windows.h"
class Animal
{
public:
Animal(){}
~Animal(){}
public:
virtual void eat()
{
}
};
class fish : public Animal
{
public:
fish(){}
~fish(){}
public:
void eat()
{
}
void operator << (int nCount)
{
m_count = nCount;
}
private:
int m_count;
};
class Human
{
friend class fish;
public:
Human(){}
~Human(){}
void eat()
{
}
};
class Children : public Animal, public Human
{
public:
Children(){}
~Children(){}
public:
void eat()
{
}
};
int main( int nArgc, char** pArgv )
{
Children* pChild = new Children;
<
#include "windows.h" //自己定义的头文件
class Animal
{
public:
Animal(){} //构造函数
~Animal(){} //析构函数
public: //重复的public可删去
virtual void eat() //虚函数,在子类里面可定义
{
}
};
class fish : public Animal //公有继承Animal类
{
public:
fish(){}
~fish(){}
public:
void eat()
{
}
void operator << (int nCount)
{
m_count = nCount;
}
private:
int m_count;
};
class Human
{
friend class fish; //Human类是fish类的友员类
public:
Human(){}
~Human(){}
void eat()
{
}
};
class Children : public Animal, public Human //公有继承,多继承
{
public:
Children(){}
~Children(){}
public:
void eat()
{
}
};
int main( int nArgc, char*