魔兽TD地图修改成单机的

来源:百度知道 编辑:UC知道 时间:2024/05/22 13:50:07
我比较喜欢玩TD可是没有四个人很难通的~~所以我想修改成单人玩的~~在线的刷怪~~吊线不刷怪的~~最好是用魔兽自带的修改器~~把步骤写的清楚点啊~~~我对修改图是一窍不通~~一定要清楚哦~~在线等!!!!!

用 JassShopPro 打开 war3map.j 文件

用搜索 找到
call CreateNUnitsAtLocFacingLocBJ( 1, udg_EnemyType[udg_pointer], Playe(11),
GetRandomLocInRect(gg_rct_Monster_Spawn_Bottom_Left), GetUnitLoc(GetTriggerUnit()) )
call CreateNUnitsAtLocFacingLocBJ( 1, udg_EnemyType[udg_pointer], Player(11), GetRandomLocInRect(gg_rct_Monster_Spawn_Bottom_Right), GetUnitLoc(GetTriggerUnit()) )
call CreateNUnitsAtLocFacingLocBJ( 1, udg_EnemyType[udg_pointer], Player(11), GetRandomLocInRect(gg_rct_Monster_Spawn_Top_Right), GetUnitLoc(GetTriggerUnit()) )
call CreateNUnitsAtLocFacingLocBJ( 1, udg_EnemyType[udg_pointer], Player(11), GetRandomLocInRect(gg_rct_Monster_Spawn_Top_Left), GetUnitLoc(GetTriggerUnit()) )

替换成

if ( GetPlayerSlotState(Player(3)) == PLAYER_SLOT_STATE_PLAYING ) then
call CreateNUnitsAtLocFacingLocBJ( 1, udg_EnemyType[udg_pointer], Player(11), GetRandomLocInRect(gg_rct_Monster_Spawn_Top_Left), GetUnitLoc(GetTrigge