求助FLASH代码

来源:百度知道 编辑:UC知道 时间:2024/09/23 15:09:38
stop();
//游戏开始时间
var oldDate:Date = new Date();
oldTime = oldDate.getTime();
//得分
score = 0;
//新目标深度
depth = 1;
//屏幕底线
max_y = 600;
//设置得分框
var my_fmt:TextFormat = new TextFormat();
my_fmt.bold = true;
my_fmt.font = "Arial";
my_fmt.size = 17;
my_fmt.color = 0xFFFFFF;
this.createTextField("stats_txt", 4000, 300, 0, 300, 32);
stats_txt.setNewTextFormat(my_fmt);
stats_txt.selectable = false;
//刷新文本框
updateStats();
//创造目标,目标移动
this.onEnterFrame = function()
{
//刷新文本框
var newDate:Date = new Date();
myTime = Math.floor((newDate.getTime() - oldTime) / 1000);
updateStats();
//随机决定是否创建新目标
if (randRange(0, 30) == 11)
{
//目标类型
number = randRange(1, 4);
//目标
var target:MovieClip = this.attachMovie("target" + number, "mc" + depth, depth);
//目标移动速度
target.speed = r

stop();
//游戏开始时间
var oldDate:Date = new Date();
oldTime = oldDate.getTime();
//得分
score = 0;
//新目标深度
depth = 1;
//屏幕底线
max_y = 600;
//设置得分框
var my_fmt:TextFormat = new TextFormat();
my_fmt.bold = true;
my_fmt.font = "Arial";
my_fmt.size = 17;
my_fmt.color = 0xFFFFFF;
this.createTextField("stats_txt", 4000, 300, 0, 300, 32);
stats_txt.setNewTextFormat(my_fmt);
stats_txt.selectable = false;
//刷新文本框

//创造目标,目标移动
this.onEnterFrame = function()
{
//刷新文本框
var newDate:Date = new Date();
myTime = Math.floor((newDate.getTime() - oldTime) / 1000);
stats_txt.text = "Score: " + score + " Time:" + myTime;

//随机决定是否创建新目标
if (randRange(0, 30) == 11)
{
//目标类型
number = randRange(1, 4);
//目标
var target:MovieClip = this.attachMovie("target" + number, "mc