使命召唤5的进入问题

来源:百度知道 编辑:UC知道 时间:2024/05/09 06:42:37
进入时跳出,显示
----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 640 x 480 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 2x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha<

COD5强制加入SM3.0物理限制!
即:N卡必须6600、A卡必须x1300以上!
号称AGP大牛卡的X850XT,也不行!
显卡支持的话:
可以先下个DX9.0C,2008.8的,
不行再下最新显卡驱动,
不行把网线拔了!
祝好运!
下载2008年8月的更新!(新游戏必须!) http://cztele4.skycn.com/down/directx_aug2008_redist.zip

装最新的dx,08年11月的

貌似你的卡只有SM2.0...