使命召唤5完不了

来源:百度知道 编辑:UC知道 时间:2024/05/10 13:10:26
运行游戏直接跳出显示
----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alp

关于这个问题……我建议你把08-11-8的那份DIRECTX9.0安装一次试试,VISTA下面我玩的时候没出过什么问题,看提示好像是加载水面模型时出错。

配置也算将就了 可能是系统兼容的问题

http://wx.onlinedown.net/soft/5288.htm

安装最新的DX9.0C:

1).在开始,运行窗口里输入dxdiag,打开DirectX诊断工具,然后将DirectX功能全部启用,以启用加速功能.

2).右键桌面空白处,点击属性--设置--高级--疑难解答,将硬件加速卡拖到完全那边。

这个问题我也遇到过。。。
更新下DX9.25C
1 2 3楼没遇到过就不要瞎嚷嚷