劳烦帮下忙翻译一下谢谢啦,要人工的翻译的,关于网络虚拟财产

来源:百度知道 编辑:UC知道 时间:2024/06/07 13:15:08
The cases of R v. McSorley and R. v. Bertuzzi both dealt with the issue of consent within a sports context. Both cases involved hockey players delivering an underhanded attack on a member of the opposing team. In both cases, it was found that despite the fact that bodily contact was well within the accepted rules of the game and that even some contact beyond the rules of the game (such as fistfights) fall within the scope of consent, some activity clearly crosses the line. In both cases, the players were found to have gone too far beyond the rules of the game to be covered under the defence of consent. Transposing the courts decisions to our discussion of virtual worlds, we can see that a similar reasoning can apply. Players consent to conversion of their property insofar as it is within the rules of the game. A breach of these pre-determined rules may well invoke the criminal law, as it has in the McSorley and Bertuzzi cases. In terms of virtual worlds, such a breach of the rules coul

这些案件的R诉McSorley和R.诉伯都处理的问题,同意在体育方面。这两起案件涉及曲棍球选手提供一个秘密的攻击的成员对方。在这两种情况下,人们发现,尽管身体接触也符合公认的游戏规则,甚至超出了一些接触的游戏规则(如fistfights )范围内的同意,一些活动明确跨越线。在这两种情况下,球员被发现走得太远以后的游戏规则,以所涵盖的辩护律师的同意。移调法院决定我们讨论的虚拟世界,我们可以看到,类似的理由,均可报名参加。球员同意转换他们的财产,因为它是在游戏的规则。违反这些预先确定的规则很可能援引刑事法,因为它在McSorley和伯案件。在虚拟世界,这种违反规则可以恰当地被描述为利用黑客或游戏漏洞,剥夺其他球员他们的财产没有他们的明示或默示的同意。很可能违反了游戏规则也适用于球员的情况下,使用欺诈或胁迫,以获取项目:例如,通过不断的破坏威胁的球员的头像,除非他们交出一个特定项目。这可以说构成了否定consent.It是这些案件-案件,严重违反了游戏规则-在刑法可以适当地适用于处理侵犯知识产权的虚拟世界。