使命召唤5报错Initializing Renderer

来源:百度知道 编辑:UC知道 时间:2024/06/08 06:51:56
----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 640 x 480 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 2x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-b

http://wx.onlinedown.net/soft/5288.htm

安装最新的DX9.0C:

1).在开始,运行窗口里输入dxdiag,打开DirectX诊断工具,然后将DirectX功能全部启用,以启用加速功能.

2).右键桌面空白处,点击属性--设置--高级--疑难解答,将硬件加速卡拖到完全那边。

还有问题再试试:

1.控制面板-声音和音频设备-高级-扬声器设置
选择5.1环场扬声器

2.断开网线.