进入使命召唤5遇到的问题??

来源:百度知道 编辑:UC知道 时间:2024/06/01 02:08:11
----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Loading

在windows声音高级属性选项里有一个采样频率和位深度的选项
都调整为 24位48000Hz就可以进游戏了
再不行的话:
1.我的电脑右键属性
2.硬件-设备管理器
3.选择声音游戏控制器那个选项,把它拉开
4.选择Unimodem Half-Duplex Audio Device
5.把它停用

把系统的声音的硬件加速去了