使命召唤5 ERROR问题

来源:百度知道 编辑:UC知道 时间:2024/06/26 03:56:02
我电脑重装系统后 就出现着问题了
Error during initialization
Unhandled exception caught

----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit

1.重新下载或购买,要与原来的版本不同(这个有点YY,但是我就是这样解决的)
2.最好把系统换成雨林木风的,因为有些驱动是支持使命召唤5的(这个比较麻烦,但是一定能成功)

序列号 : SJ23G1H51AD1

装一个dx10的驱动就ok了吧