使命召唤5 “Unhandled exception caught”问题

来源:百度知道 编辑:UC知道 时间:2024/05/13 00:40:08
运行后出现

----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile localized_common
Loading fastfile common
Loading fastfile patch
Initializing render targets.

楼主先更新最新版DX9C.
然后再更新你的显卡驱动,!
还不行就在我的电脑右键属性-硬件-设备管理器-声音、视频和游戏菜单里把unimodem...禁用试试

如果这些都不行那我也没办法了!

配置基本最低要求,显卡太差,但是可以玩.!

先看你硬件够不够格

然后按照楼上说的做

解压后有个注册的TXT文件点进去注册下 再打开游戏EXE运行试试