使命召唤5 Unhandled exception caught!

来源:百度知道 编辑:UC知道 时间:2024/06/04 16:47:51
----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile localized_common
Loading fastfile common
Loading fastfile patch
Initializing render targets...
Requested

这样是没用的,关键是要更新显卡驱动和DX9C!!
今天已经是第三次帮人解决这个问题了!
你给的方法是解决声卡的,但是你这不是声卡问题!
还有就是你的配置够吗?

DX9C呢?看你配置是够了,但是那样还没用我就有点郁闷了!不好意思了,我也像不到其他办法,楼主可以重新下个试试,

把你看见的那个喇叭停用了试试行不行我没玩过这游戏