高手们帮忙看看使命召唤5的进入Unhandled exception caught问题

来源:百度知道 编辑:UC知道 时间:2024/06/14 05:26:00
----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile localized_common
Loading fastfile common
Loading fastfile patch
Initializing render targets...
Requested

给楼主个正解,今天第三次帮人解决这个问题!
楼主先更新最新版DX9C.
然后再更新你的显卡驱动,!
还不行就在我的电脑右键属性-硬件-设备管理器-声音、视频和游戏菜单里把unimodem...禁用试试

你怎么不玩使命4啊,使命4比5好玩多,而且全世界大卖1200万套正版,你这个估计是驱动问题,使命5很挑驱动的,我在网上之前看过这种问题,你要么就装最新的驱动试试,要么上网找一个什么程序装才能解决,还是不行就去玩使命4吧,反正我觉得5不好玩,那些枪都二战时期的,用起来烂的要命

你跳游戏的开场动画没?不要跳试试

意思是你的显卡或者显卡驱动不支持 UBYTE4N vertex数据类型

使命召唤4要求的显卡最低为ATi Radeon 9550或者Nvidia 6600LE以上级别的显卡

IBMX60集成的是GMA950显示芯片,玩不了使命召唤4