使命召唤5玩不了,显示Loading fastfile localized_common
来源:百度知道 编辑:UC知道 时间:2024/05/25 06:50:00
Loading fastfile localized_common
Loading fastfile common
Loading fastfile patch
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Loading fastfile 'code_post_gfx'
used 2.36 MB memory in DB alloc
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Loading fastfile 'ui'
used 39.41 MB memory in DB alloc
Waiting for $init to finish. There may be assets missing from code_post_gfx.
Error during initialization:
Unhandled exception caught
是什么意思?要怎么办?
Loading fastfile common
Loading fastfile patch
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Loading fastfile 'code_post_gfx'
used 2.36 MB memory in DB alloc
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Loading fastfile 'ui'
used 39.41 MB memory in DB alloc
Waiting for $init to finish. There may be assets missing from code_post_gfx.
Error during initialization:
Unhandled exception caught
是什么意思?要怎么办?
载入中fastfile localized_common
载入中fastfile共同
载入中fastfile补丁
初始化渲染目标...
要求帧缓冲区被24位的8色位alpha
DirectX的返回的帧缓冲区是24位的8色位alpha
载入中fastfile'code_post_gfx'
用于数据库2.36 MB内存alloc
初始化静态模型缓存...
初始化动态缓冲区...
初始化粒子云缓冲...
创建Direct3D的疑问...
载入中fastfile'牛耳'
用于数据库39.41 MB内存alloc
等候$初始化完成。可能有资产code_post_gfx失踪。
在初始化错误:
未处理的异常捕获
你重新装下 ,可能是你的装的时候 关掉某个解压的窗口了 我前天玩 使命召唤现代战争2的时候也碰到的