中文摘要翻译

来源:百度知道 编辑:UC知道 时间:2024/05/15 06:43:47
在线网络游戏俄罗斯方块客户端设计与实现
俄罗斯方块是一款风靡全球的电视游戏机和掌上游戏机游戏,它曾经造成的轰动与造成的经济价值可以说是游戏史上的一件大事。这款游戏最初是由苏联的游戏制作人 Alex Pajitnov 制作的,它看似简单但却变化无穷,令人上瘾。相信大多数用户都还记得为它痴迷得茶不思饭不想的那个俄罗斯方块时代。
随着网络技术的发展,在人们生活中的各个方面都得到了普及,传统的休闲类游戏也通过网络得到了很大发展。早期的俄罗斯方块只能是自己和自己玩。在网络技术的支持下,人们可以相互之间交流竞技,让传统游戏得到了很大发展。与此同时,网络技术的应用也就更加广泛,在技术的应用中,一些关键性问题的解决办法也就更加成熟。
本文给出了通过采用Visual Basic语言编写游戏各功能模块,各模块组成了本设计的主体结构。通过采用Winsock控件达到连机游戏的目的。玩家可以注册,拥有自己的ID密码,进入游戏大厅玩家可以选择对手进行竞技比赛,同时也可以进行单机游戏,玩家之间可以通过游戏大厅进行交流。另详细介绍了制作中所应用到的相关技术。
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Russian online game network client box design and realization of the Russian box A sweeping global video game and Handhelds amusement games, it has caused a stir with the economic value of the game can be said to be a history of the event. This game is the first game from the Soviet producer Alex Pajitnov production, It appears to be simple but diverse and is addictive. Believe that the majority of users still remember it is not obsessed with a tea meals do not want to think that the era of the Russian box. With network technology in the development of people's lives in all aspects have been popular, traditional leisure class game through a great network development. Early in the Russian box only their own and their playing. In network technology support, people can exchange between competitive and traditional games has been great development. Meanwhile, network technology has broader applications, the technical application, some of the key solutions to problems will become more