红警怎么把兵种改为三星?

来源:百度知道 编辑:UC知道 时间:2024/05/16 18:57:31
要怎么改?改Rules?还是.....
能不能直接造呢?

如果你会做MOD或修改Rules(md).ini文件的话,那就简单了,在每个兵种的属性里都有“Points=”的语句,译为“被杀死后杀他的人得到得经验值”,把这个“=”后面的值加大就行了。
比如:基洛夫空艇的是“Points=100”,一个重装大兵打爆了基洛夫,则重装大兵可获得100经验值,应该可以升3星。
以下是基洛夫的代码:
; Kirov Airship, Blimp
[ZEP]
UIName=Name:ZEP
Name=Kirov Airship
Prerequisite=NAWEAP,NATECH
Primary=BlimpBomb
Strength=2000
Category=AirPower
Armor=medium
TechLevel=10
Sight=8
RadarInvisible=no
MoveToShroud=yes
BalloonHover=yes ; ie never land
;OmniFire=yes ;GEF moving to weapon
Speed=5
JumpjetSpeed=5 ;params not defined use defaults (old globals way up top called Jumpjet controls)
JumpjetClimb=6 ; SJM increased from 2 so Kirov can get out of factory before doors close
JumpjetCrash=12 ; Climb, but down
JumpJetAccel=10
JumpJetTurnRate=2
JumpjetHeight=750
;JumpjetWobbles=.01 ; ! value of zero stop wobbles? NO! Wobbles of zero means div by 0 crash. "How many wobbles would