冰封td地图如何关闭刷怪点

来源:百度知道 编辑:UC知道 时间:2024/05/19 22:44:25
请教各位大虾,一个人玩TD地图,如何关闭其他三个刷怪点

改地图的j··

if ( not ( GetPlayerSlotState(Player(0)) != PLAYER_SLOT_STATE_PLAYING ) ) then
return false
endif

if ( not ( GetPlayerSlotState(Player(1)) != PLAYER_SLOT_STATE_PLAYING ) ) then
return false
endif

if ( not ( GetPlayerSlotState(Player(2)) != PLAYER_SLOT_STATE_PLAYING ) ) then
return false
endif

if ( not ( GetPlayerSlotState(Player(3)) != PLAYER_SLOT_STATE_PLAYING ) ) then
return false
endif

打开地图的j文件之后先搜索CreateNUnitsAtLocFacingLocBJ··然后把“if (
not ( GetPlayerSlotState(Player(0)) != PLAYER_SLOT_STATE_PLAYING ) ) then”顶格粘贴到“call CreateNUnitsAtLocFacingLocBJ( X【这个X表示玩家X】, udg_EnemyType[udg_pointer], Player(11), GetRandomLocInRect(gg_rct_Monster_Spawn_Bottom_Left), GetUnitLoc(GetTriggerUnit()) )”的上面··把endif 顶格粘贴到call CreateNUnitsAtLocFacingLocBJ( X【这个X表示玩家X】, udg_EnemyType[udg_pointer], Player(11), GetRandomLocInRect(gg_rct_Monster_Spawn_Bottom_Left), GetUnitLoc(GetTrigge