汉语翻译英语。200字左右

来源:百度知道 编辑:UC知道 时间:2024/06/01 13:29:21
电子竞技从出现到如今仅仅只有十年的时间,却从一个网络中的游戏娱乐活动成长为一个有世界影响力的体育竞技活动,甚至成为一个国家的支柱产业之一。电子竞技在中国的历史才短短十年,却有了上千万的玩家人群和一定的经济产业实力,成为一个有巨大市场潜力和发展前景的一项新兴体育产业。本文从电子竞技产业的出现和起源起,对电子竞技的产业产值、产业附加产品和相关产品、存在问题及对策建议等方面做了文献综述。
提高到三十分了,还没有人回答。在没有人我自己答了啊。 请不要用翻译软件直接翻译。我看过的,翻译软件是白痴人看的。

Electronic competitive to now only from ten years, but the game from a network for an entertainment world sport activities, the influence of a country or become one of pillar industries. In Chinese history of e-sports only short years, but have millions of people and certain players economic strength and become a huge potential market and development prospects of a new sports industry. Based e-sports industry and origin of e-sports industry output, industrial products and related products, problems and countermeasures and Suggestions on it a literature review.

没有悬赏分啊...

我来 回答

E-sports from there to the present time only a decade, from a network of gaming entertainment to a growing influence in the sports world, sports activities, and even become a one of the country's pillar industries. E-sport in the history of China is only ten years, there are tens of millions of players and a crowd of Economy, Trade and Industry strength, become a huge market potential