专业英语文献翻译~~~~~~

来源:百度知道 编辑:UC知道 时间:2024/06/08 00:21:44
Chapter 6 – Groups
In Chapter 3, you were introduced to the Object API, the principal means of controlling objects in Viewer Mode. This chapter introduces you to the Group API, which you will use to manipulate worlds loaded in Editor Mode. Editor Mode gives you greater freedom to add and change objects, at the cost of rendering speed. Chapter 12 discusses the differences between Viewer and Editor Modes.

章节 6 – 组
在第三章,我们已经介绍了对象API,在观察模式控制对象的主要方法。这张将向你介绍组API,用来熟练控制编辑模式里加载的世界。编辑模式将给你更大的自由度来增加和改变对象,代价是渲染速度。章节12将讨论观察模式和编辑模式的区别。