使命召唤五----- Initializing Renderer ----

来源:百度知道 编辑:UC知道 时间:2024/05/13 18:18:36
----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile localized_common
Loading fastfile common
Loading fastfile patch
Initializing render targets...
Requested

这种提示多出现于集成显卡与老显卡机子上.一般是进行显驱的更新.或者显卡的更换.当然也有可能是因为VC++或者是DX没有正确安装或者安装后与某些程序冲突造成.你还是先报下你的配置吧.

你试一下WIN7兼容模式运行看看.WIN7的兼容性并不如说的那么好啊.- -....

最低256MB显存,512MB(XP)内存,CPU要AMD或奔腾4的,硬盘空间要8GB,你自己检查一下,别动不动到网上下补丁更新什么的,5里面有directx的更新,自动帮你更新的,安装时有的提示的,可能是配置问题吧