OpenGL ES是什么

来源:百度知道 编辑:UC知道 时间:2024/05/21 04:12:32
非常感谢!

OGL ES能和PocketHAL/Frog、GapiDraw、PTDev、Libsal防在一起比较么?
另外,他们各自的特点和图形加速能力是什么样的?
Pls advise.Thx.

简答说就是嵌入式系统上的2D、3D图形开发库
下面这是官方网站的定义

OpenGL® ES is a royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It consists of well-defined subsets of desktop OpenGL, creating a flexible and powerful low-level interface between software and graphics acceleration. OpenGL ES includes profiles for floating-point and fixed-point systems and the EGL™ specification for portably binding to native windowing systems. OpenGL ES 1.X is for fixed function hardware and offers acceleration, image quality and performance. OpenGL ES 2.X enables full programmable 3D graphics. OpenGL SC is tuned for the safety critical market.
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呵呵这个就不清楚了