计算机毕业论文摘要翻译

来源:百度知道 编辑:UC知道 时间:2024/05/10 18:50:41
马上就上交论文了,帮忙翻译以下!!
本次毕业设计主要介绍了应用OpenGL来开发一个三维的动画的方法。内容包括:对计算机动画的简单介绍,包括计算机动画(Computer animation)的制作领域和计算机动画的原理和分类,然后分别介绍了开发OpenGL应用程序所用到的环境:OpenGL和Visual C++,并逐一的介绍了实现OpenGL动画所要用到的一些技术:OpenGL建模(Modeling )和变换,颜色模式的设置,光照(Ligting)和材质 ,反走样(Antialiasing ),显示列表(Display list)和双缓冲技术(double-buffer),最后通过一个实用例程说明如何建立一个OpenGL三维的动画。

The design of the main graduation on the OpenGL application to the development of a 3D animation methods. Include : computer animation simple introduction, including computer animation (Computer animation) production areas and the principle of computer animation and classify, and then introduced the OpenGL application development procedures used in the environment : OpenGL and Visual C + +. and every one of them describing the OpenGL animation by the use of some techniques : OpenGL Modeling (Modeling) and transformation, color mode settings. Illumination (Ligting) and the material, anti-aliasing (Antialiasing) display list (Display list) and double-buffer technology (double-buffer) Finally, a practical routines on how to establish an OpenGL 3D animation.